Template
To begin with, you need to generate a new template. You can create an empty template using /generate
or by using the form available right here.
/generate (statistics) (die type) (total) (character) (critical_success) (critical_failure) (skill)
- name`: The name of the statistics, separated by commas. If a name contains a space, enclose it in quotation marks.
de
: The type of dice to be rolled, which may include a formula.total
: The total number of points that players can distribute.character
: Make it compulsory to enter a character name.- critical_success`: The value considered a critical success.
- critical_failure`: The value considered as a critical failure.
- skill`: Add fields for skill or attack dice.
See the template examples in the template
files here.
Statistics and dice are optional:
- Without statistics, you won't be able to use the
/dbroll
command. - Without dice, you won't be able to use
/dbd
.
Next steps
Once the template is ready, register it with :
/register [#channel] [file] (#user_chan) (#personality_private) (?update) (?delete_everything)
#channel
: Channel in which the template will be sent (used for file creation).[fichier]
: JSON file created previously.#user_chan
: Channel where the files will be published.#personnel_private
: Channel for private files (see box below).?update
: Updates all old character files, if any.?delete_all
: Deletes all old character files, if any.
If the sheet is not marked as private but is published in a room to which users do not normally have access, they will still be able to view the sheet with the /display
and /graph
commands.
The embed will be pinned for easy access.
You need to re-register the template if you want to change the default channel for private and public sheets.
But the registered user doesn't need to be re-registered, as the channel and message ID are saved in the database.
To move all sheets to another channel, use the /export
command.
TLDR
- Create the template using form or the
/generate
command. - Save the template with
/register
. - Create a player file by clicking on the “Register character” button.
- Fill in the character information and click on “Validate”.
- Modify command access rights if necessary.
For more information on field syntax: see dedicated page.