Dices
There are two types of dice:
- The dice used with
dbroll
(the type dice). - The dice saved for
dbd
(the saved dice).
Both types follow the dice-roller syntax and also support various notation and expression.
When targeting a stat, the method differs depending on the dice type:
- For type dice, use the
$
keyword. This symbol will be replaced by the stat value used in/dbroll
. - For saved dice, simply use the names of the stats.
Example
- For a type dice:
1d6>$
or1d6+$
- For a saved dice:
1d6 > Strength
or1d6 + Strength
For dice based on a formula:
- For a type dice:
1d6 + {{ceil($ / 2)}}
- For a saved dice:
1d6 + {{ceil(Strength / 2)}}
You can also compare using a formula:
- For a type dice:
1d6 > {{ceil($ / 2)}}
- For a saved dice:
1d6 > {{ceil(Strength / 2)}}
The presence of the $
sign makes the statistic mandatory. Otherwise, the die can be rolled without a sheet.
Saved Dice
You can customize saved dice using different syntaxes:
- Custom Critics: If you use custom critical with
$
, the dice name must include the statistic in parentheses, likeAnimal Instinct (Strength)
. See the Custom Critics Hits section for more details. - Statistic Name: Allows referencing a statistic directly in the dice.
Example
Type | Dice Name | Replaced Value | Syntax | Example |
---|---|---|---|---|
Specific Statistic | Strength | Strength=20 | 1d6 > Strength | 1d6 > 20 |
Custom Critical Hit | Animal Instinct (Strength) | Strength=20 >$ | 1d6 | 1d6>20 |